Portfolio

Here you can find information about my pet projects.

Combo Graph Plugin

This plugin provides a new graph-based interface to create combos based on montages and input actions

Key Features

- Define combo sequences using nodes in a blueprint-based graph
- Handle input actions to trigger combos
- Play animations for each combo step
- Support for different types of combo nodes (Opener, Midler, Ender)

πŸ“™ Examples

ComboGraphExample1

ComboGraphExample2

🎬 Showcase

ComboGraphShowcase

Repository πŸ“‚



MemreportViewer

Unreal Engine tool written in Slate to parse and show memreport file in user-friendly window

MemreportViewerExample1

🎬 Showcase

MemreportViewerShowcase

Repository πŸ“‚



SokudoEngine

Small game engine written in C++ with Vulkan for rendering

Key Features:

- Vulkan renderer
- Animation system
- SPIR-V shader compilation and attribute reflection

🎬 Showcase

SokudoEngineShowcase

Repository πŸ“‚



ArenaStrike

Demo game with locomotion system based on new UE5 animation framework and Lyra’s approach. GAS included

Key Features:

- GAS Input bindings
- Character locomotion system includes:
  - Different gaits
  - Pivots
  - Turn In Place
  - Hands IK for weapon
  - Feet sync
  - Distance matching
  - Warpings ### 🎬 Showcase

LocomotionTestShowcase



Other smaller projects on my github

Click here