Portfolio
Here you can find information about my pet projects.
Combo Graph Plugin
This plugin provides a new graph-based interface to create combos based on montages and input actions
Key Features
- Define combo sequences using nodes in a blueprint-based graph
- Handle input actions to trigger combos
- Play animations for each combo step
- Support for different types of combo nodes (Opener, Midler, Ender)
π Examples
π¬ Showcase
MemreportViewer
Unreal Engine tool written in Slate to parse and show memreport
file in user-friendly window
π¬ Showcase
SokudoEngine
Small game engine written in C++ with Vulkan for rendering
Key Features:
- Vulkan renderer
- Animation system
- SPIR-V shader compilation and attribute reflection
π¬ Showcase
ArenaStrike
Demo game with locomotion system based on new UE5 animation framework and Lyraβs approach. GAS included
Key Features:
- GAS Input bindings
- Character locomotion system includes:
- Different gaits
- Pivots
- Turn In Place
- Hands IK for weapon
- Feet sync
- Distance matching
- Warpings ### π¬ Showcase